- CEO
- Tse Meng Ng
- Sector
- Financial Services
- Industry
- Shell Companies
- Address
- DE United States of America
- Business
- RF Acquisition Corp. (RFACR) operates as a blank-check company, or special purpose acquisition company (SPAC), incorporated in Delaware in 2021 and headquartered at 111 Somerset, #05-06, Singapore 238164; it focuses on effecting mergers, capital stock exchanges, asset acquisitions, stock purchases, reorganizations, or similar business combinations with one or more businesses, primarily targeting companies in the Southeast Asian new economy sector as well as financial services, media, technology, retail, interpersonal communication, transportation, and education sectors globally (excluding China, Hong Kong, and Macau). The company offers no current operational products or services beyond its SPAC structure, which provides a transparent platform for strategic business combinations, investor engagement through public markets, comprehensive due diligence, regulatory compliance across jurisdictions, and dynamic investment strategies in burgeoning markets. Geographically, it operates from Singapore with a focus on Southeast Asia and potential global opportunities. In a major recent development, RF Acquisition Corp. completed its business combination with GCL Global Holdings Ltd., an Asia-based video game company, on February 13, 2025, resulting in the formation of GCL Global Holdings Ltd. as the combined entity, with ordinary shares trading on Nasdaq under "GCL" and warrants under "GCLWW" from February 14, 2025; trading of RFAC, RFACW, and RFACU/RFACR was suspended thereafter, marking the SPAC's de facto dissolution post-merger. Prior to closing, shareholders approved the transaction on January 23, 2025, following extensions of the merger deadline, securing $20 million in convertible notes, and navigating Nasdaq delisting risks due to shareholder compliance issues; the deal delivered GCL approximately $42.9 million in gross proceeds (assuming no further redemptions) and positioned the combined company to expand in gaming, technology platforms like Playcube, and high-margin segments bridging Asian markets with U.S. and European audiences.