- CEO
- Jakub Bartlomiej Pieczykolan
- Full Time Employees
- 12
- Sector
- Technology services
- Industry
- Packaged software
- Address
- Siedlce Poland
- IPO Date
- Sep 29, 2016
- Business
- QubicGames S.A. is a Poland-based video game developer, porting specialist, and digital publisher that creates, adapts, and distributes interactive entertainment software for gaming consoles, personal computers, and mobile devices worldwide. The company operates through several core business lines and product categories, providing proprietary video game development across arcade, puzzle, simulation, action, and casual entertainment genres; third-party video game publishing and co-financing for independent developers; cross-platform porting, technical optimization, and platform certification services, specifically converting mobile and PC titles for deployment on Nintendo Switch, Sony PlayStation 4, Sony PlayStation 5, Microsoft Xbox One, Microsoft Xbox Series X/S, and PC digital distribution storefronts; digital marketing, localization, quality assurance, and global commercial distribution across platforms such as the Nintendo eShop, PlayStation Store, Microsoft Store, and Steam; and specialized multi-label publishing operations managed through dedicated operating subsidiaries and brand labels, including Untold Tales S.A. for narrative-driven and mid-core independent games, naptime.games sp. z o.o. for casual and mobile-to-console adaptations, Another Moon sp. z o.o. for distinct indie productions, yabai.games sp. z o.o., and development studio Kautki Cave sp. z o.o. Its commercial portfolio comprises more than two hundred published titles and over fifty internally developed games, including proprietary and licensed intellectual properties such as Hole.io, Real Boxing 2, Om Nom: Run, Pocket Mini Golf, Robonauts, Astro Bears Party, Dex, Golf Club Nostalgia, Bang-On Balls: Chronicles, Flame Keeper, and Everdream Valley. In recent corporate and strategic developments, QubicGames initiated its 2026–2029 long-term strategy focused on building proprietary scalable intellectual properties, expanding into digital education entertainment, and implementing artificial intelligence tools to optimize game production and publishing operations. To diversify revenue streams beyond its historical concentration on the Nintendo Switch ecosystem, the company expanded its multi-platform publishing pipeline across PlayStation and Xbox consoles, while strengthening commercial porting and distribution partnerships with international mobile publishers, including Voodoo, Crazy Labs, Homa Games, and TapNation. Additionally, its majority-owned subsidiary Untold Tales signed a preliminary term sheet to acquire game publisher Klabater P.S.A. to broaden its international publishing footprint and development resources. Founded in 2004, QubicGames S.A. is headquartered in Siedlce, Poland, and distributes its digital interactive products to consumers across North America, Europe, Asia-Pacific, and Latin America.