Ovid Works SA Class A

Ovid Works SA Class A

0.32
PLN
0.00
(0.00%)
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Capital Structure

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Working Capital

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Growth Rates

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Quarterly Revenue

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Quarterly Earnings Per Share

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Quarterly Dividends Per Share

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Company Description

CEO
Jacek Dariusz Debowski
Full Time Employees
5
Sector
Technology services
Industry
Packaged software
Address
Warsaw Poland
IPO Date
Jul 9, 2020
Business
Ovid Works S.A. is a Poland-based interactive entertainment and technology company engaged in the development, production, and publishing of video games, as well as the manufacturing and distribution of specialized computer hardware. Founded in 2015 and headquartered in Warsaw, Poland, the company operates across the digital entertainment and high-performance computing sectors, distributing its products to individual consumers, gaming enthusiasts, and professional workstation users worldwide. The company offers a comprehensive portfolio across multiple business lines: narrative-focused and virtual reality (VR) video games for personal computers, gaming consoles, and VR headsets, including commercial titles such as Metamorphosis, Interkosmos, Interkosmos 2000, Regenesis, Hyper Arena VR, Veles, and Monumentum; game publishing, technical co-development, and software research and development services; and custom, high-performance gaming laptops, mobile workstations, and computing equipment marketed under the Hyperbook brand. Digital software products are distributed globally through online marketplaces, including Steam, PlayStation Store, Xbox Games Store, and Meta Quest Store, while hardware operations serve domestic and European Union markets. In recent corporate developments, Ovid Works S.A. completed a strategic merger by absorption of Hyperbook S.A. in August 2025, integrating proprietary hardware engineering with game development capabilities and acquiring Hyperbook's intellectual property assets. Furthermore, the company advanced the production of its historical narrative RPG project, Venexia, achieving milestone validations under the European Union Creative Europe MEDIA program in 2026, alongside adopting an updated management incentive program for 2025 through 2028 to drive operational synergies across its hardware and gaming divisions.