Electronic Arts Inc.

Electronic Arts Inc.

EA
Electronic Arts Inc.US flagNASDAQ Global Select
208.95
USD
-0.09
- -
52.39BMarket Cap
Electronic Arts Inc.
EA
(NASDAQ Global Select)

Recent

price

208.95

P/E

ratio

- -

div

yld

- -

ROIC.AI

2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
TTM
FRC
10.88
12.52
12.25
11.61
14.52
14.18
15.99
16.72
16.34
18.9
19.48
24.62
26.81
28.01
28.48
30.12
30.09
Revenue per Share
-0.84
0.23
0.32
0.03
2.81
3.73
3.19
3.39
3.36
10.37
2.9
2.78
2.9
4.71
4.28
3.55
3.54
Basic EPS, GAAP
0.97
0.84
1.05
2.31
3.43
4.73
5.21
5.49
5.11
6.13
6.69
6.69
5.6
8.57
7.94
10.21
10.2
Free Cash Flow per Basic Share
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
0.34
0.68
0.76
0.76
0.76
0.76
0.76
Dividend per Share
-0.45
-0.22
0.08
0.1
2.92
6.65
10
13.2
17.69
25.63
27.3
26.8
26.57
28.09
24.71
26.44
26.41
Book Value per Share
3.97
1.12
0.95
1.69
3.9
5.25
7.74
8.57
11.06
18.85
16.13
4.49
4.68
6.42
2.74
4.72
4.72
Tangible Book Value per Share
330
331
310
308
311
310
303
308
303
293
289
284
277
270
262
250
250
Basic Weighted Avg Shares
3,589
4,143
3,797
3,575
4,515
4,396
4,845
5,150
4,950
5,537
5,629
6,991
7,426
7,562
7,463
7,531
7,531
Sales/Revenue/Turnover
-4.68
1.5
2.21
-0.08
20.93
20.43
25.26
27.84
20.4
26.19
18.58
16.15
19.43
20.89
21.13
15.43
15.43
Operating Margin (%)
180
216
264
227
220
197
172
136
145
150
181
486
536
404
356
323
323
Depreciation Expense
-276
76
98
8
875
1,156
967
1,043
1,019
3,039
837
789
802
1,273
1,121
887
887
Net Income, GAAP
- -
- -
29.5
- -
5.41
- -
20.08
28.02
5.56
- -
17.7
27.01
39.52
19.89
30.16
24.83
24.83
Effective Tax Rate (%)
-7.69
1.83
2.58
0.22
19.38
26.3
19.96
20.25
20.59
54.89
14.87
11.29
10.8
16.83
15.02
11.78
11.78
Profit Margin (%)
1,031
489
408
748
942
1,934
2,784
3,513
4,116
3,853
4,249
638
684
1,157
-183
176
176
Working Capital
- -
539
559
580
- -
989
990
992
994
397
1,876
1,878
1,880
1,882
1,484
1,485
1,485
LT Debt
2,564
2,458
2,267
2,422
3,036
3,396
4,060
4,595
5,331
7,461
7,840
7,625
7,293
7,513
6,386
6,764
6,764
Total Equity
- -
- -
2.21
- -
28.18
- -
21.05
19.99
16.25
- -
9.4
8.51
9.27
13.54
12.38
10.49
10.49
Return on Invested Capital (%)
- -
- -
22.6
- -
83.78
- -
27.73
23.65
18.57
- -
9.49
8.57
8.87
14.01
12.94
11.18
11.05
Return on Capital (%)
- -
- -
- -
28.57
186.37
77.85
37.97
29.4
21.62
47.22
10.87
10.18
10.71
17.04
15.95
13.56
13.56
Return on Common Equity (%)

Capital Structure

FRC

in mil. unless spec.
Sep'26
Dec'26
Mar'26
ST Debt
466
465
63
LT Borrowings
1,485
1,485
1,485
LT Finance Leases
- -
- -
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
249
250
251
Market Capitalization
51,434
51,491
51,018

Working Capital

FRC

in mil. unless spec.
Sep'26
Dec'26
Mar'26
Total Current Assets
2,716
4,108
3,973
Cash, Cash Equivalents & STI
1,260
2,899
2,980
Accounts Receivable, Net
1,077
829
632
Inventories
- -
- -
- -
Total Current Liabilities
3,240
4,436
3,797
Payables & Accruals
836
714
745
ST Debt
466
465
63
Deferred Revenue
1,511
2,617
2,345

Growth Rates

FRC

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
8.06%
-2.63%
5.92%
Free Cash Flow
7.19%
8.35%
22.8%
Net Income, GAAP
13.68%
4.37%
-20.87%
Sales/Revenue/Turnover
5.8%
6.37%
0.91%
Total Cash Common Dividend
- -
19.28%
-4.02%

Quarterly Revenue

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
1,924
1,914
1,945
1,779
7,562
2025
1,660
2,025
1,883
1,895
7,463
2026
1,671
1,839
1,901
2,120
7,531

Quarterly Earnings Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
1.48
1.47
1.08
0.68
4.71
2025
1.05
1.11
1.12
0.99
4.28
2026
0.8
0.55
0.35
1.84
3.55

Quarterly Dividends Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
0.19
0.19
0.19
0.19
0.76
2025
0.19
0.19
0.19
0.19
0.76
2026
0.19
0.19
0.19
0.19
0.76
Business
Electronic Arts Inc. Electronic Arts Inc. develops, publishes, and distributes interactive entertainment software worldwide for connected consoles, personal computers, and mobile devices; the company offers critically acclaimed franchises including EA SPORTS FC, Battlefield, Apex Legends, The Sims, EA SPORTS Madden NFL, Need for Speed, Titanfall, Plants vs. Zombies, Dragon Age, Mass Effect, and EA SPORTS F1, with additional titles spanning sports such as NHL, NBA Live, and PGA Tour; action and shooter games like Medal of Honor and Army of Two; strategy games including Command & Conquer; and productivity software historically, now focused on digital services via the EA App platform for PC distribution. Headquartered in Redwood City, California, and founded in 1982 by Trip Hawkins, Electronic Arts Inc. operates globally through studios such as BioWare, Respawn Entertainment, Codemasters, DICE, Motive Studio, Ripple Effect, Glu Mobile, and international locations in Canada, Sweden, Ireland, South Korea, Australia, England, Germany, and Spain; it targets gamers across demographics with online communities, subscriptions, esports via Competitive Gaming Division, and mobile experiences enhanced by acquisitions like Glu Mobile in 2021 for $2.1 billion and Playdemic in 2021 for $1.4 billion. In September 2025, Electronic Arts Inc. announced a $55 billion agreement to be acquired and taken private by a consortium led by Saudi Arabia's Public Investment Fund, Silver Lake, and Affinity Partners, including $20 billion in debt financing and representing the largest leveraged buyout to date, expected to close by June 2026 pending regulatory and shareholder approvals to accelerate long-term strategies free from public market pressures; recent developments also include a multi-year NFL deal extending across the EA SPORTS American football ecosystem in October 2025 and plans for a paid expansion to F1 25 aligning with 2026 FIA Formula One changes.

Company News

APIChatGPT
  • An Electronic Arts President Sold 2,500 Shares. Here's What That Means for Investors.

  • Much of England at risk of drought as millions under hosepipe bans

  • What Does the Electronic Arts CEO's Sale of Company Shares Worth $1 Million Mean for Investors?

  • Battlefield 6 and Top Gun Join Forces for Biggest Blockbuster Season Yet

  • Saudi PIF set to win EU nod for Electronic Arts deal under subsidy rules, sources say

  • Every Team Has an Edge: EA SPORTS™ NHL® 27 Overhauls All 32 Arena Atmospheres and Presentation for Total Immersion

  • Every Team Has an Edge: EA SPORTS™ NHL® 27 Overhauls All 32 Arena Atmospheres and Presentation for Total Immersion

  • Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes Due 2051

  • EA SPORTS™ College Football 27 Launches Worldwide, Bringing New Era of College Football to Life

  • Saudis seek EU subsidy approval for $55 billion EA deal, decision by July 30

  • Upcomers Expands Trading Automation Across All Supported Platforms

  • Environics Analytics Appoints Andrew Tziatis as VP of Account Management

  • EA SPORTS™ UFC® 6 Launches Worldwide Today, Inviting Players Everywhere to Fight Their Fight

  • Saudis seek EU approval for $55 billion EA deal, decision by July 22

  • EA DCF Analysis: Intrinsic Value $40 vs Price $203

  • Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s

  • Oak-Eagle AcquireCo, Inc. Announces Extension of the Expiration Time and Settlement Date for the Previously Announced Tender Offers and Consent Solicitations for Any and All of Electronic Arts Inc.'s 1.850% Senior Notes Due 2031 and 2.950% Senior Notes Due 2051

  • Electronic Arts launches EA Advertising, a new way for brands to advertise 'directly into gameplay'

  • Electronic Arts Introduces EA Advertising, Launching Brands Directly Into Gameplay and Live Experiences

  • Dividend Safety Check: BJK and Income from the Gaming Industry