Gaming Factory SA

Gaming Factory SA

GGPW:GIF
3.31
PLN
-0.07
(-2.07%)
-1.74EPS
42.54MMarket Cap
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
TTM
Revenue per Share
- -
- -
0.35
0.64
0.27
0.45
0.43
0.55
0.87
Basic EPS, GAAP
- -
0.49
1.4
1.28
-0.07
-1.39
-0.69
-1.5
-1.71
Free Cash Flow per Basic Share
- -
-0.38
-1.35
-0.33
-1.14
-0.58
-1.24
-0.76
-1.02
Dividend per Share
- -
0.02
0.45
0.34
0.3
- -
- -
- -
- -
Book Value per Share
0.04
1.33
2.77
5.62
5.39
3.99
4.1
2.26
2.59
Tangible Book Value per Share
0.04
1.33
2.74
5.6
5.29
3.91
2.02
0.04
0.14
Basic Weighted Avg Shares
6
6
3
5
5
6
6
6
6
Sales/Revenue/Turnover
- -
- -
1
3
1
3
2
3
5
Operating Margin (%)
- -
-4,719.05
10.36
49.21
-119.01
-204.24
-41.58
-84.73
-70.12
Depreciation Expense
- -
- -
- -
- -
- -
- -
1
1
4
Net Income, GAAP
- -
3
5
6
- -
-8
-4
-9
-10
Effective Tax Rate (%)
- -
14.71
17.65
19.24
- -
- -
- -
- -
- -
Profit Margin (%)
- -
13,171.43
394.74
201.01
-26.22
-307.72
-160.14
-270.93
-197.64
Working Capital
- -
4
6
24
24
18
9
5
3
LT Debt
- -
- -
- -
- -
- -
- -
- -
- -
1
Total Equity
- -
7
13
32
31
23
23
14
16
Return on Invested Capital (%)
- -
-21.89
1
5.09
- -
- -
- -
- -
- -
Return on Capital (%)
- -
72.03
46.09
23.42
- -
- -
- -
- -
- -
Return on Common Equity (%)
- -
72.03
46.74
26.23
-1.13
-29.54
-17.17
-49.28
-54.95

Capital Structure

PLN

•

in mil. unless spec.
Dec'24
Mar'25
Sep'25
ST Debt
- -
- -
- -
LT Borrowings
- -
- -
- -
LT Finance Leases
- -
- -
1
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
6
6
6
Market Capitalization
43
66
43

Working Capital

PLN

•

in mil. unless spec.
Dec'24
Mar'25
Sep'25
Total Current Assets
5
3
4
Cash, Cash Equivalents & STI
5
2
2
Accounts Receivable, Net
1
1
2
Inventories
- -
- -
- -
Total Current Liabilities
1
1
1
Payables & Accruals
- -
- -
- -
ST Debt
- -
- -
- -
Deferred Revenue
- -
- -
- -

Growth Rates

PLN

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
- -
17.21%
-40.82%
Free Cash Flow
- -
51.18%
-34.29%
Net Income, GAAP
- -
425.46%
131.98%
Sales/Revenue/Turnover
- -
42.64%
37.12%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

PLN

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
1
1
1
1
3
2025
1
- -
4
3
- -

Quarterly Earnings Per Share

PLN

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
-0.03
-0.09
-0.13
-1.24
-1.5
2025
-0.09
- -
0.18
-0.04
- -

Quarterly Dividends Per Share

PLN

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
- -
2025
- -
- -
- -
- -
- -

Company Description

CEO
Mateusz Pawel Adamkiewicz
Full Time Employees
13
Sector
Technology services
Industry
Packaged software
Address
ul. Marszalkowska 87/102 Warsaw MZ Poland 00-683
IPO Date
Jul 23, 2020
Business
Gaming Factory S.A. (GIF.WA) is a Poland-based publisher and developer of computer and console games that supports independent studios through financial backing, production expertise, and commercialization services worldwide. The company publishes low- and medium-budget titles across simulation, racing, puzzle, action, and VR genres for PC via Steam, PlayStation, Xbox, and Nintendo Switch platforms; key released products include Electrician Simulator, Bakery Simulator, Bug Academy, Farming Life, Castle Flipper, Zookeeper, Foodtruck Arena, Jousting VR, JDM: Japanese Drift Master, Lesson Learned, Realm Protector, and Booze Masters – Freezing Moonshine, while upcoming releases feature Human Farm, Mercyful Flames, Pizza Slice, Dinos Reborn, and Ghost Keeper. Since its founding in 2017 and headquartered at Powązkowska 15 Street in Warsaw (with an alternative address at Marszalkowska 87 lok. 102), Gaming Factory operates as a group share-owner in entities specializing in porting to Nintendo Switch, PlayStation, Xbox, VR platforms, and board game adaptations, targeting indie developers and global digital distribution channels like Steam and Nintendo eShop. In recent developments, the company adopted a 2025-2027 development strategy emphasizing revenue growth from game sales, with a focus on flagship title Japanese Drift Master—including plans for Unreal Engine 5 upgrade, multiplayer mode addition, and independent publishing potentially backed by new funding to accelerate expansion—and transferred copyrights for Electrician Simulator and Bakery Simulator to Ultimate Games S.A.; it also reported Q3 2025 net loss of 1.5 million zlotys amid preorder momentum for Japanese Drift Master and console premieres for select simulators.