GungHo Online Entertainment, Inc.

GungHo Online Entertainment, Inc.

GUNGF
GungHo Online Entertainment, Inc.US flagOther OTC
15.80
USD
- -
- -
827.40MMarket Cap
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
1,415.98
1,506.96
1,470.91
1,298.8
1,297.91
1,294.78
1,441.8
1,448.86
1,561.08
1,695.06
2,079.05
1,694.08
1,709.11
1,880.29
Basic EPS, GAAP
475.6
540.18
413.95
322.35
314.92
233.16
258.04
239.94
341.43
305.61
272.63
182.67
25.79
237.87
Free Cash Flow per Basic Share
733.15
337.98
329.73
358.78
356.08
275.85
281.67
316.25
342.83
292.87
330.1
276.17
-17.6
- -
Dividend per Share
- -
24.9
32.68
49.7
29.89
29.92
30.29
30.56
30.32
61.4
30.76
29.58
61.4
- -
Book Value per Share
578.28
1,094.96
1,193.99
1,312.97
1,883.42
2,086.1
2,337.54
2,618.78
2,790.34
3,231.97
3,380.38
3,286.92
2,888.54
3,339.31
Tangible Book Value per Share
649.49
1,103.38
826.9
445.65
854.48
1,068.89
1,238.38
1,514.8
1,764.83
2,127.38
2,471.88
2,498.4
2,763.49
2,547.94
Basic Weighted Avg Shares
115
115
105
87
71
71
70
68
67
62
60
61
55
59
Sales/Revenue/Turnover
163,060
173,069
154,329
112,457
92,306
92,101
101,392
98,844
104,626
105,505
125,315
103,600
93,242
111,299
Operating Margin (%)
55.95
54.48
46.93
40.98
37.25
28.86
27.96
30.51
31.35
26.21
22.25
16.88
5.42
20.69
Depreciation Expense
2,336
1,456
1,832
2,445
1,175
1,263
954
1,950
671
774
825
951
1,012
- -
Net Income, GAAP
54,768
62,038
43,432
27,911
22,397
16,585
18,146
16,369
22,883
19,022
16,433
11,171
1,407
14,080
Effective Tax Rate (%)
39.53
39.28
38.95
36.45
30.69
30.4
29.23
32.31
30.65
22.88
25.47
24.35
34.75
27.95
Profit Margin (%)
33.59
35.85
28.14
24.82
24.26
18.01
17.9
16.56
21.87
18.03
13.11
10.78
1.51
12.65
Working Capital
40,665
122,439
82,348
34,361
56,816
71,351
81,513
97,920
112,617
123,864
138,474
101,422
138,382
100,121
LT Debt
788
1,009
158
123
154
132
148
416
315
308
- -
- -
- -
- -
Total Equity
77,428
131,203
90,356
40,984
62,412
78,110
90,765
104,727
118,672
132,834
149,495
153,535
151,333
151,277
Return on Invested Capital (%)
80.26
42.76
34.81
38.84
40.86
24.59
22.55
19.87
19.36
16.35
14.41
8.57
2.14
10.99
Return on Capital (%)
129.83
62.86
34.36
22.87
17.26
10.71
10.39
8.19
10.58
7.61
4.87
3.26
-0.71
4.57
Return on Common Equity (%)
139.69
64.51
34.6
23.36
18.09
11.75
11.6
9.54
12.52
9.8
8.12
5.52
0.78
7.13

Capital Structure

FRC

in mil. unless spec.
Dec'23
Mar'24
Jun'24
ST Debt
- -
- -
- -
LT Borrowings
- -
- -
- -
LT Finance Leases
- -
- -
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
60
58
56
Market Capitalization
134,723
142,087
165,514

Working Capital

FRC

in mil. unless spec.
Dec'23
Mar'24
Jun'24
Total Current Assets
155,967
155,592
118,559
Cash, Cash Equivalents & STI
140,033
140,108
102,114
Accounts Receivable, Net
13,379
11,986
13,713
Inventories
23
- -
- -
Total Current Liabilities
17,493
16,820
18,438
Payables & Accruals
- -
- -
- -
ST Debt
- -
- -
- -
Deferred Revenue
- -
- -
- -

Growth Rates

FRC

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
9.34%
7.81%
-1.43%
Free Cash Flow
-16.71%
-25.16%
-105.68%
Net Income, GAAP
-19.19%
-22.02%
-87.4%
Sales/Revenue/Turnover
-3.95%
-0.37%
-10%
Total Cash Common Dividend
8.98%
23.36%
85.19%

Quarterly Revenue

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
25,736
27,919
- -
- -
103,600
2025
- -
- -
- -
- -
93,242
2026
- -
- -
- -
- -
- -

Quarterly Earnings Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
67.61
- -
- -
- -
182.67
2025
- -
- -
- -
- -
25.79
2026
- -
- -
- -
- -
- -

Quarterly Dividends Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
29.58
2025
- -
- -
- -
- -
61.4
2026
- -
- -
- -
- -
- -

Company Description

APIChatGPT
CEO
Kazuya Sakai
Full Time Employees
1,614
Sector
Technology
Industry
Electronic Gaming & Multimedia
Address
Pacific Century Place Marunouchi Tokyo TY Japan 100-6221
IPO Date
May 8, 2014
Business
GungHo Online Entertainment, Inc. is a Japanese video game developer and publisher primarily engaged in the development, distribution, and operation of mobile, online, and console games. Its core products include the globally successful mobile puzzle RPG "Puzzle & Dragons"; role-playing games (RPGs); action-adventure games; and other casual and multiplayer titles such as "Ninjala" and "Ragnarok X," an MMORPG for smartphones. The company also develops and distributes remastered classic JRPG collections for platforms like the Nintendo Switch. GungHo operates predominantly in Japan but has expanded its market reach internationally, including North America and Europe. Founded in 1998 and headquartered in Tokyo, Japan, GungHo Online Entertainment has a portfolio marked by strong mobile gaming revenue, which accounted for over 80% of total sales in 2024, with a reported total revenue of approximately ¥25 billion for the fiscal year ending March 2024. The company achieved a 15% year-over-year revenue growth driven by content updates, seasonal events, and strategic collaborations that boost user engagement. International sales grew by 20% in 2024, reflecting the company’s focused expansion efforts outside Japan. Recent major changes include the launch of the MMORPG "Ragnarok X" in November 2024; the release of a new title in the "Puzzle & Dragons" series, "Puzzle & Dragons Story," on Apple Arcade in December 2024; and the introduction of the Lunar Remastered Collection for Nintendo Switch in early 2025, revitalizing classic JRPGs with updated graphics and audio. GungHo divested its subsidiary Grasshopper Manufacture to NetEase in October 2021 and sold Acquire Corp. to Kadokawa Corporation in February 2024, reflecting a strategic shift to focus more on mobile and global markets. The company continuously invests in R&D to innovate gameplay and plans to release at least five new titles across various platforms in 2025. GungHo’s business segments include game development, operation, and distribution, with product offerings targeting a broad spectrum of gamers, from casual mobile users to dedicated RPG enthusiasts. Its subsidiaries and affiliated companies support its gaming portfolio and operational capabilities. The company maintains a strong emphasis on community engagement, regularly hosting online events and tournaments, enhancing player interaction, and leveraging partnerships to advance its global footprint.