Sonokong Co., Ltd.

Sonokong Co., Ltd.

KKRX:066910
1,611.00
KRW
+1.00
(+0.06%)
582.13EPS
4.61P/E
39.43BMarket Cap
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
10,785.26
9,785.82
22,100.8
22,826.92
18,380.38
17,542.2
11,590.67
13,651.35
11,841.11
10,452.56
7,344.69
3,815.44
8,215.8
10,246.75
Basic EPS, GAAP
-1,863.02
-916.11
1,643.61
311.79
-2,170.95
196.31
-302.78
-311.19
529.86
-1,198.5
-1,732.57
-1,194.29
70
640.5
Free Cash Flow per Basic Share
133.45
-607.89
1,977.68
19.16
-104.62
194.91
-550.63
-222.65
-904.56
-123.64
-215.78
-354.09
-660.41
-635.41
Dividend per Share
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Book Value per Share
4,128.12
3,585.5
5,232.91
5,542.69
3,371.83
3,567.84
3,835.26
3,530.25
4,060.1
2,924.18
2,722.95
3,512.1
3,638.65
3,893.82
Tangible Book Value per Share
2,871.16
2,572.4
4,601.09
5,457.76
3,336.47
3,541.18
3,811.67
3,503.59
4,036.13
2,893.21
2,703.26
3,494.54
3,293.14
3,548.52
Basic Weighted Avg Shares
5
5
6
6
6
6
6
6
6
6
7
8
12
13
Sales/Revenue/Turnover
58,244
53,055
125,089
129,315
104,075
99,182
73,402
85,261
75,451
66,683
50,348
30,534
97,000
130,569
Operating Margin (%)
-15.04
-6.6
8.31
3.06
-11.46
1
-2.7
-1.59
1.53
-9.43
-19.09
-29.76
-6.89
-4.41
Depreciation Expense
3,828
3,481
2,715
2,139
848
646
1,278
1,551
1,470
1,597
1,570
1,343
3,578
5,187
Net Income, GAAP
-10,061
-4,967
9,303
1,766
-12,293
1,110
-1,917
-1,944
3,376
-7,646
-11,877
-9,558
826
8,162
Effective Tax Rate (%)
- -
- -
0.16
0.82
- -
- -
- -
- -
0.03
- -
- -
- -
- -
- -
Profit Margin (%)
-17.27
-9.36
7.44
1.37
-11.81
1.12
-2.61
-2.28
4.47
-11.47
-23.59
-31.3
0.85
6.25
Working Capital
12,798
9,132
17,930
20,601
10,452
12,612
14,750
7,451
9,740
1,654
5,449
6
2,888
5,010
LT Debt
17,200
12,600
9,800
7,000
7,000
7,700
10,237
1,906
1,497
991
407
19
15,675
14,696
Total Equity
22,279
20,303
29,631
31,386
19,093
20,203
24,438
22,503
25,871
18,831
21,811
28,132
49,367
52,775
Return on Invested Capital (%)
- -
- -
25.35
8.45
- -
3.24
- -
- -
2.83
- -
- -
- -
- -
- -
Return on Capital (%)
- -
- -
23.09
4.7
- -
4.77
- -
- -
10.39
- -
- -
- -
- -
- -
Return on Common Equity (%)
-36.84
-23.33
37.26
5.79
-48.7
5.65
-8.59
-8.28
13.96
-34.21
-58.45
-38.27
2.15
19.16

Capital Structure

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
ST Debt
38,584
26,682
20,014
LT Borrowings
42
4,918
4,732
LT Finance Leases
11,372
10,757
9,964
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
13
13
13
Market Capitalization
60,618
39,966
39,432

Working Capital

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
Total Current Assets
87,693
53,513
46,825
Cash, Cash Equivalents & STI
22,938
22,816
13,608
Accounts Receivable, Net
4,811
6,085
5,988
Inventories
12,569
14,533
13,237
Total Current Liabilities
75,731
50,625
41,816
Payables & Accruals
- -
- -
- -
ST Debt
38,584
26,682
20,014
Deferred Revenue
- -
- -
- -

Growth Rates

KRW

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
9.37%
21.61%
75.48%
Free Cash Flow
-92.5%
116.49%
175.16%
Net Income, GAAP
-193.04%
-134.6%
-108.65%
Sales/Revenue/Turnover
10%
26.14%
217.68%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
8,358
8,013
7,940
6,966
30,534
2025
4,620
18,632
35,261
38,287
97,000
2026
38,389
- -
- -
- -
- -

Quarterly Earnings Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
-647.61
12.62
-218.67
-340.44
-1,194.29
2025
-530
-106.62
-23.25
464.99
70
2026
255.95
- -
- -
- -
- -

Quarterly Dividends Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
- -
2025
- -
- -
- -
- -
- -
2026
- -
- -
- -
- -
- -

Company Description

Full Time Employees
48
Sector
Consumer durables
Industry
Recreational products
Address
Bucheon-si South Korea
IPO Date
Jan 7, 2005
Business
Sonokong Co., Ltd. is a South Korea-based company primarily engaged in the development, manufacturing, licensing, and distribution of character toys, animation content, and interactive entertainment products. Founded in 1996 and headquartered in Incheon, South Korea, the company operates across character merchandising, consumer goods wholesale and retail, animation production, and digital gaming sectors, serving domestic and international consumer markets. The company organizes its core business activities into four principal segments: Toy and Character Merchandising, Game Software and Interactive Media, Animation and Intellectual Property Licensing, and New Business Development. Its comprehensive product and service portfolio includes character-based action figures, transforming robot toys, and die-cast vehicle playsets developed under proprietary and licensed brands such as Turning Mecard, Hello Carbot, Dino Mecard, and Ghost Mecard; preschool, infant, and educational toys encompassing fashion dolls, plush items, and developmental activity sets; global consumer toy brands distributed through domestic retail and wholesale channels, including Barbie dolls, Hot Wheels vehicles, Fisher-Price infant products, Thomas & Friends train systems, Mega Bloks construction sets, and Mattel family board games; PC, mobile, and console video game software titles, digital gaming accessories, and interactive arcade entertainment systems; and animation content planning, television broadcast distribution, character merchandising licensing, and intellectual property rights management for apparel, publishing, and stationery products. In recent corporate developments, Sonokong has pursued comprehensive operational restructuring, governance realignments, and strategic business diversification initiatives. Following shifts in its major shareholding structure and the realignment of its international distribution agreements, the company reorganized its domestic logistics networks and enhanced its direct-to-consumer digital commerce capabilities across major online marketplaces. To establish long-term growth engines beyond its legacy toy operations, Sonokong amended its corporate charter to incorporate new industrial domains, entering into strategic initiatives and investment evaluations within secondary battery materials, eco-friendly technologies, and consumer healthcare products. Furthermore, the company has forged new strategic partnerships with domestic animation studios and digital content creators to co-develop next-generation intellectual properties tailored for global streaming platforms, webtoon adaptations, and interactive mobile ecosystems.