INFOvine Co., Ltd.

INFOvine Co., Ltd.

KKRX:115310
9,460.00
KRW
+150.00
(+1.61%)
899.20EPS
14.39P/E
94.65BMarket Cap
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
1,493.62
1,594.9
1,475.8
1,779.24
2,045.79
1,861.71
1,770.91
1,780.95
1,818.96
1,951.82
2,127.77
2,350.35
3,643.33
3,887.13
Basic EPS, GAAP
915
966
774.2
921
956.6
886.8
826.8
615
532.6
561.2
668.2
837.2
893
899.2
Free Cash Flow per Basic Share
795.39
707.6
787.95
774.26
911.89
735.9
693.64
654.05
542.06
-446.81
626.7
556.48
554.21
622.77
Dividend per Share
158.77
163.5
183.24
172.29
189.94
216.4
190.01
182.02
180
180.03
180.02
179.98
326.19
239.66
Book Value per Share
4,061.25
4,844.26
5,401.95
6,157.51
6,699.64
7,229.08
7,800.67
8,322.02
8,926.68
9,523.34
9,917.35
10,598.79
12,978.07
12,835.54
Tangible Book Value per Share
4,023.19
4,770.47
5,318.57
6,067.41
6,603.43
7,122.32
7,695.81
8,219.64
8,827.25
9,425.01
9,829.38
10,484.73
12,804.85
12,662.55
Basic Weighted Avg Shares
13
13
12
12
11
11
11
11
11
11
11
11
8
7
Sales/Revenue/Turnover
19,158
20,147
18,368
20,969
22,678
20,255
19,265
19,160
19,486
20,906
22,791
25,181
28,717
28,472
Operating Margin (%)
66.31
65.36
60.55
59.59
55.28
54.86
49.4
42.25
32.69
32.81
34.04
31.25
22.5
21.39
Depreciation Expense
136
155
149
168
267
313
706
1,105
911
902
1,027
999
1,218
- -
Net Income, GAAP
11,737
12,202
9,636
10,854
10,604
9,648
8,994
6,616
5,706
6,011
7,157
8,970
7,039
6,586
Effective Tax Rate (%)
16.46
17.69
17.34
18.49
19.95
22.4
20.18
17.68
14.22
19.81
16.19
15.4
12.76
12.47
Profit Margin (%)
61.26
60.57
52.46
51.76
46.76
47.63
46.69
34.53
29.28
28.75
31.4
35.62
24.51
23.13
Working Capital
65,619
59,161
61,212
61,792
63,482
70,354
75,563
70,410
74,362
69,577
76,526
82,748
63,808
64,293
LT Debt
12,457
- -
- -
- -
- -
- -
1,689
1,135
509
71
296
1,946
1,151
947
Total Equity
51,776
60,201
64,521
72,027
73,026
78,647
84,866
89,152
95,629
102,021
106,242
113,542
94,924
93,881
Return on Invested Capital (%)
19.3
15.46
13.13
14.68
13.57
11.17
9.03
7.41
5.79
5.48
6.15
5.92
5.27
5.52
Return on Capital (%)
22.17
18.56
14.08
15.91
14.63
12.72
10.86
7.49
6.12
6.05
6.87
8.06
6.67
6.88
Return on Common Equity (%)
24.62
21.79
15.45
15.9
14.62
12.72
11
7.6
6.18
6.08
6.87
8.16
6.75
7.04

Capital Structure

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
ST Debt
852
857
861
LT Borrowings
- -
- -
- -
LT Finance Leases
1,353
1,151
947
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
7
7
7
Market Capitalization
94,206
91,281
94,645

Working Capital

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
Total Current Assets
70,362
71,868
72,713
Cash, Cash Equivalents & STI
64,549
65,850
67,191
Accounts Receivable, Net
5,264
5,125
5,049
Inventories
- -
- -
- -
Total Current Liabilities
8,221
8,059
8,420
Payables & Accruals
- -
- -
- -
ST Debt
852
857
861
Deferred Revenue
- -
- -
- -

Growth Rates

KRW

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
4.22%
1.71%
-16.4%
Free Cash Flow
-50.76%
-95.61%
-26.73%
Net Income, GAAP
-1.75%
2.89%
-21.53%
Sales/Revenue/Turnover
4.87%
8.51%
14.04%
Total Cash Common Dividend
- -
- -
33.33%

Quarterly Revenue

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
6,262
6,038
6,212
6,669
25,181
2025
7,121
7,336
7,200
7,061
28,717
2026
6,875
- -
- -
- -
- -

Quarterly Earnings Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
242.8
232
200.8
161.81
837.2
2025
266.4
4.2
323
292.62
893
2026
280.48
- -
- -
- -
- -

Quarterly Dividends Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
179.99
- -
- -
- -
179.98
2025
273.54
- -
- -
- -
326.19
2026
240
- -
- -
- -
- -

Company Description

CEO
Seong-Joon Kwon
Full Time Employees
90
Sector
Technology services
Industry
Information technology services
Address
Seoul South Korea
IPO Date
Feb 9, 2010
Business
INFOvine Co., Ltd. is a South Korea-based information technology company primarily engaged in the provision of mobile security solutions, digital certificate storage, wireless value-added services, and online game publishing. Founded in February 2000 and headquartered in Seoul, South Korea, the company operates across two principal business divisions: Mobile Authentication and Security Services, and Digital Game Operations. The company's core product and service portfolio encompasses: mobile digital certificate storage and management platforms, centered on its flagship UBIKey service, which securely stores accredited and joint electronic certificates on mobile devices and servers to facilitate secure online banking, e-commerce, and public portal authentication; mobile authentication and identity verification solutions, including mobile one-time password (OTP) mechanisms, two-factor authentication tools, and secure transaction verification services; wireless telecommunications value-added services, consisting of mobile payment routing, push notification management, and integrated carrier billing support delivered in collaboration with nationwide mobile network operators; and online and mobile video game development and publishing, featuring titles such as the action MMORPG Zone4 (Zone4: Fight District) and related digital entertainment properties. INFOvine delivers its security and software solutions primarily to commercial banks, securities brokerages, credit card issuers, major telecommunications carriers, and retail mobile subscribers across South Korea, while distributing its online gaming services to domestic and international user bases. In recent developments, INFOvine has advanced the modernization of its authentication business by integrating support for next-generation private electronic certificates, cloud-based simple authentication protocols, and decentralized digital identity solutions following regulatory reforms in South Korea's digital signature framework. The company has also reinforced its strategic collaborations with domestic mobile telecommunications providers, including SK Telecom, KT, and LG Uplus, to deploy upgraded mobile protection services, anti-phishing safeguards, and bundled value-added consumer subscriptions. Additionally, the company has continued to sustain its digital entertainment division through content expansions, platform optimizations, and global live-service updates for its Zone4 franchise.