KineMaster Corporation

KineMaster Corporation

KKRX:139670
1,729.00
KRW
-59.00
(-3.30%)
299.18EPS
6.27P/E
26.47BMarket Cap
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
1,375.57
1,301.6
970.95
715.39
773.33
979.94
786.61
2,279.43
1,789.13
1,434.47
1,208.51
946.2
868.82
845.96
Basic EPS, GAAP
310.5
187
-91
-403
-328.5
-240.83
2.5
188
-97
-1,133
189
312
242
299.18
Free Cash Flow per Basic Share
434.48
186.03
172.21
-459.21
-249.61
-244.68
23.11
245.72
-188.21
-1,144.12
283.06
247.27
206.62
228.93
Dividend per Share
34.89
35
25.07
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Book Value per Share
1,666.69
1,824.82
1,748.23
1,373.49
1,034.15
946.52
959.56
1,093.22
1,761.29
703.85
1,192.76
1,553.43
1,797.04
1,984.99
Tangible Book Value per Share
1,616.92
1,760.27
1,702.9
1,338.16
1,009.74
928.34
949.55
1,087.13
1,723.19
673.46
1,170.09
1,539.22
1,790.26
1,980.08
Basic Weighted Avg Shares
13
13
13
13
13
13
25
13
13
14
14
14
14
14
Sales/Revenue/Turnover
18,302
17,345
12,714
9,342
10,098
12,797
19,423
29,805
23,616
19,430
16,774
13,334
12,259
11,944
Operating Margin (%)
24.86
13.2
-17.16
-53.26
-33.31
-24.41
1.64
13.77
-5.24
-82.86
11
4.44
7.55
8.1
Depreciation Expense
398
444
477
462
373
325
698
936
1,012
1,224
660
638
491
477
Net Income, GAAP
4,131
2,492
-1,192
-5,263
-4,290
-3,145
62
2,458
-1,280
-15,346
2,623
4,397
3,415
4,224
Effective Tax Rate (%)
15.59
11.92
- -
- -
- -
- -
88.31
24.13
- -
- -
1.22
0.31
13.71
11.54
Profit Margin (%)
22.57
14.37
-9.37
-56.33
-42.48
-24.58
0.32
8.25
-5.42
-78.98
15.64
32.97
27.85
35.37
Working Capital
22,221
23,792
21,414
15,652
11,969
11,456
11,026
12,768
21,283
14,222
15,979
21,934
25,793
28,638
LT Debt
- -
- -
- -
- -
- -
- -
92
125
206
- -
28
16
3
- -
Total Equity
22,270
23,960
22,830
17,936
13,505
12,360
12,531
14,276
23,859
9,535
16,677
21,933
25,372
28,026
Return on Invested Capital (%)
18.64
8.54
- -
- -
- -
- -
0.3
22.33
- -
- -
14.22
3.02
3.33
3.28
Return on Capital (%)
20.37
10.65
- -
- -
- -
- -
0.5
17.59
- -
- -
19.79
22.36
14.28
16.24
Return on Common Equity (%)
20.37
10.78
-5.09
-25.82
-27.29
-24.32
0.5
18.34
-6.72
-91.91
20.02
22.78
14.44
16.32

Capital Structure

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
ST Debt
67
225
173
LT Borrowings
- -
- -
- -
LT Finance Leases
6
3
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
14
14
14
Market Capitalization
30,779
36,709
26,473

Working Capital

KRW

•

in mil. unless spec.
Sep'25
Dec'25
Mar'26
Total Current Assets
26,580
27,073
29,718
Cash, Cash Equivalents & STI
24,811
25,626
28,424
Accounts Receivable, Net
1,067
1,203
1,028
Inventories
- -
- -
- -
Total Current Liabilities
676
1,280
1,080
Payables & Accruals
- -
- -
- -
ST Debt
67
225
173
Deferred Revenue
- -
- -
- -

Growth Rates

KRW

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
8.99%
25.84%
15.68%
Free Cash Flow
12.52%
38.7%
-16.33%
Net Income, GAAP
495.14%
174.93%
-22.34%
Sales/Revenue/Turnover
3.28%
-16.15%
-8.06%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
3,274
3,469
3,235
3,356
13,334
2025
3,150
3,094
3,001
3,014
12,259
2026
2,835
- -
- -
- -
- -

Quarterly Earnings Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
74
81
-43
198.8
312
2025
129
-30.7
147.22
-3.39
242
2026
186.05
- -
- -
- -
- -

Quarterly Dividends Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
- -
2025
- -
- -
- -
- -
- -
2026
- -
- -
- -
- -
- -

Company Description

Full Time Employees
42
Sector
Technology services
Industry
Information technology services
Address
Seoul South Korea
IPO Date
Dec 2, 2011
Business
KineMaster Corporation is a South Korea-based multimedia software development company primarily engaged in the design, development, and distribution of mobile video editing applications and streaming media solutions. Founded in 2002 as NexStreaming Corporation and rebranded to KineMaster Corporation in 2019, the company is headquartered in Seoul, South Korea, and maintains international operations and branch offices in Spain, the United States, and China. The company operates within the application software and digital multimedia sector, serving individual content creators, social media influencers, educators, digital marketing professionals, and enterprise media broadcasters across more than 190 countries. KineMaster Corporation delivers a comprehensive portfolio of consumer applications and enterprise developer technologies, comprising KineMaster, its flagship mobile video editing suite featuring multi-layer video compositing, chroma key capabilities, keyframe animation, precise cutting, and asset store integration; Spring, an AI-driven vertical video editing application engineered for short-form content creation across social platforms such as TikTok, Instagram Reels, and YouTube Shorts; AniToon, a dedicated digital animation and cartoon generation mobile application; BeatSync and SpeedRamp, specialized video utility tools designed for automated rhythm-based video synchronization and dynamic speed control; and NexPlayer, an enterprise-grade multiscreen video player software development kit (SDK) supporting advanced HLS and MPEG-DASH streaming protocols with integrated digital rights management (DRM) for OTT services, mobile devices, smart TVs, and interactive game engines. In recent strategic developments, KineMaster Corporation has focused on expanding its application ecosystem and pioneering on-device artificial intelligence editing features, introducing proprietary AI tracking, automated caption generation, and background removal tools that execute processing locally on client devices to preserve user privacy and intellectual property. Furthermore, the company has expanded its product offerings through the introduction of lightweight creative applications like Spring and AniToon to capture emerging short-form creator segments, while continuously optimizing its software-as-a-service (SaaS) subscription architecture across major global mobile application marketplaces.