Kakao Games Corp.

Kakao Games Corp.

KKRX:293490
11,550.00
KRW
+670.00
(+6.16%)
-1,961.43EPS
825.60BMarket Cap
Nov 04Next Earn
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
10.41
2,648,526.88
7,091.17
7,808.73
7,005.92
8,000.2
13,546.19
14,500.82
8,894.06
7,670.67
5,568.55
4,442.5
Basic EPS, GAAP
-131.22
175,288.7
2,175
352
197
1,388
7,073
-2,952
-2,803
-1,332
-1,198
-1,501.36
Free Cash Flow per Basic Share
-60.99
28,230.56
1,461.18
1,144.52
1,157.18
850.05
2,692.7
1,265.82
1,054.9
115.33
-663.62
-692.94
Dividend per Share
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
520.77
Book Value per Share
-92.08
913.59
2,651.07
5,726.91
5,685.96
13,551.13
27,171.43
20,649.59
17,123.79
16,315.93
13,314.35
12,436.7
Tangible Book Value per Share
-101.95
605.66
1,831.51
4,732.72
4,924.53
11,480.06
-348.37
-4,317.92
-2,948.16
-1,783.99
-1,837.61
-109.93
Basic Weighted Avg Shares
73
- -
28
54
56
62
75
79
82
82
84
87
Sales/Revenue/Turnover
761
101,280
201,256
420,805
391,040
495,521
1,012,481
1,147,693
725,821
627,227
465,019
384,303
Operating Margin (%)
-722.47
10
19.19
11.24
8.96
13.42
11.06
15.32
10.39
3.05
-8.51
-17.44
Depreciation Expense
91
3,839
5,982
11,227
17,840
22,237
43,263
93,284
96,021
72,251
47,717
44,522
Net Income, GAAP
-9,590
6,703
61,729
18,969
10,996
85,971
528,656
-233,641
-228,746
-108,917
-100,043
-129,877
Effective Tax Rate (%)
- -
30.25
16.06
33.48
55.99
13.38
27.96
- -
- -
- -
- -
- -
Profit Margin (%)
-1,260.78
6.62
30.67
4.51
2.81
17.35
52.21
-20.36
-31.52
-17.36
-21.51
-33.8
Working Capital
-16,184
20,741
115,556
194,335
190,326
536,279
308,516
790,387
310,648
-130,325
426,922
117,725
LT Debt
- -
- -
- -
- -
19,364
53,707
612,764
1,219,355
805,874
202,419
716,847
295,849
Total Equity
-7,173
68,015
194,597
416,606
417,380
1,025,379
2,420,486
2,014,893
1,625,528
1,478,357
1,197,974
1,282,525
Return on Invested Capital (%)
- -
14.35
23.7
10.14
3.54
7.48
3.81
- -
- -
- -
- -
- -
Return on Capital (%)
- -
18.76
48.2
6.27
3.16
14.17
26.16
- -
- -
- -
- -
- -
Return on Common Equity (%)
- -
- -
47.39
6.2
2.64
12.12
34.06
-12.35
-14.85
-7.96
-7.93
-9.86

Capital Structure

KRW

•

in mil. unless spec.
Dec'25
Mar'26
Jun'26
ST Debt
307,089
310,234
740,046
LT Borrowings
645,144
658,010
229,962
LT Finance Leases
71,703
68,370
65,887
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
89
89
106
Market Capitalization
1,325,100
1,076,088
825,596

Working Capital

KRW

•

in mil. unless spec.
Dec'25
Mar'26
Jun'26
Total Current Assets
941,159
865,507
1,064,896
Cash, Cash Equivalents & STI
895,350
828,939
1,022,198
Accounts Receivable, Net
24,658
21,094
23,843
Inventories
- -
- -
- -
Total Current Liabilities
514,238
513,888
947,171
Payables & Accruals
- -
- -
- -
ST Debt
307,089
310,234
740,046
Deferred Revenue
- -
- -
- -

Growth Rates

KRW

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
-53.02%
14.39%
-18.97%
Free Cash Flow
309.35%
-111.74%
-687.63%
Net Income, GAAP
152.97%
61.62%
-8.15%
Sales/Revenue/Turnover
1,348.37%
8.3%
-25.86%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
178,342
152,813
162,850
48,536
627,227
2025
122,854
115,808
127,468
98,889
465,019
2026
82,926
75,021
- -
- -
- -

Quarterly Earnings Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
12
-116
-49
-1,175.31
-1,332
2025
-281
-319
414.65
-1,013.34
-1,198
2026
-336.84
-537
- -
- -
- -

Quarterly Dividends Per Share

KRW

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
- -
2025
- -
- -
- -
- -
- -
2026
506.56
- -
- -
- -
- -

Company Description

CEO
Sang-Woo Han
Full Time Employees
473
Sector
Technology services
Industry
Packaged software
Address
152th Alpha Dome Tower Seongnam-si GY South Korea 13529
IPO Date
Sep 10, 2020
Business
Kakao Games Corp. operates as a global comprehensive gaming company specializing in the development, publishing, and distribution of games across multiple platforms including mobile, PC, and console. The company offers a diverse portfolio of products including mobile games branded under Kakao Games and snack games; PC online game services featuring game portals and PC room services; and VR game platforms. Key titles and brands include MMORPGs such as Odin: Valhalla Rising, tactical RPGs like Lost Eidolons: Veil of the Witch, and various strategic partnerships with studios such as Ocean Drive Studio and Lionheart Studio. Kakao Games targets gamers worldwide with significant presence in South Korea, Asia, Europe, North America, and Japan. Founded in 2016 and headquartered in Seongnam, South Korea, Kakao Games is a subsidiary of Kakao Corp. In the past two years, Kakao Games has undergone considerable strategic activity including acquisitions, capital increases, and portfolio realignment. In October 2025, the company completed acquisition of the remaining 34.81% stake in Kakao VX, a screen golf subsidiary, consolidating full ownership, following prior buyouts of minority shareholders. Concurrently, it executed a paid-in capital increase raising approximately KRW 108.5 billion (around $111 million) to reinforce its financial position and invest in growth, focusing particularly on expanding PC online and console gaming segments including AAA titles. Kakao Games also announced a global publishing agreement with Lionheart Studio for the upcoming triple-A MMORPG Project Q, utilizing Unreal Engine 5 and planned for mobile and PC cross-play release within 2025. Additionally, there are exploratory merger discussions with Line Corporation's gaming division to enhance technological capabilities and market reach. These moves underscore Kakao Games' strategic shift towards strengthening financial stability and global market presence through diversified platforms and high-profile game developments. Overall, Kakao Games operates within the mobile, PC online, and console gaming industries, providing game development, publishing, distribution, and platform operation services. The company leverages Kakao Corp’s messaging app user base for game marketing and community engagement. Its product range spans casual to hardcore gaming genres, emphasizing MMORPGs, tactical RPGs, and other online multiplayer games. Kakao Games maintains operations and strategic partnerships across Asia, Europe, North America, and Japan, aiming to grow both as a developer and a publisher in the competitive global gaming market. The company’s recent significant corporate finance actions and partnerships reflect a focus on scaling its AAA game offerings and broadening geographic and platform reach. This description integrates operational, strategic, and market details reflective of Kakao Games’ current position and recent corporate developments as of late 2025.