- CEO
- Jun-Ho Yoon
- Full Time Employees
- 56
- Sector
- Technology services
- Industry
- Packaged software
- Address
- Seoul South Korea
- IPO Date
- Apr 28, 2022
- Business
- 4by4 Inc. is a South Korea-based visual technology and digital content production company that specializes in artificial intelligence-driven video enhancement, high-resolution stock content distribution, and immersive creative media solutions. Founded in 2017 and headquartered in Seoul, South Korea, the company operates primarily across two core business segments: Visual Technology and Content Production. The company provides a systematic portfolio of proprietary products and services, including: PIXELL, a deep-learning-based visual quality enhancement engine that automatically upscales standard and legacy video footage into ultra-high-definition 4K, 8K, and high dynamic range formats by removing visual artifacts, enhancing edge contrast, and restoring fine textural details; KEYCUTstock, an ultra-high-definition stock footage marketplace offering an extensive catalog of licensed 4K and 8K video assets, commercial footage, and visual effects assets to global broadcasters, advertising agencies, and digital content creators; KEYCUT, a visual creative studio providing commercial video production, computer-generated imagery, visual effects, virtual production, digital human development, and extended reality media; and specialized video processing integration solutions tailored for consumer electronics manufacturers, over-the-top streaming platforms, and digital signage networks. The company serves a diverse client base encompassing consumer electronics corporations, broadcast networks, game developers, entertainment companies, and digital advertising agencies across South Korea, North America, Europe, and broader Asian markets. In recent operational developments and strategic expansions, 4by4 Inc. has accelerated the commercial deployment of its PIXELL AI engine through technological integration agreements with global television and display manufacturers, enabling real-time and post-production video upscaling for next-generation screens; expanded its digital entertainment footprint through the acquisition and consolidation of esports and gaming media organization SBXG, operator of the professional esports team BNK FearX; broadened its content production capabilities into interactive media, cloud gaming visual optimization, and virtual content; and established strategic collaborations with international media platforms and content studios to scale the global distribution of its high-resolution stock video catalog and proprietary image restoration technology.