Square Enix Holdings Co., Ltd.

Square Enix Holdings Co., Ltd.

SQNXF
Square Enix Holdings Co., Ltd.US flagOther OTC
16.02
USD
- -
- -
5.78BMarket Cap
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
2026 Y
TTM
Revenue per Share
449.17
480.94
588.81
693.86
701.55
744.71
741.6
924.62
1,018.73
956.04
990.65
901.11
- -
512.05
Basic EPS, GAAP
19.09
28.11
54.35
54.73
71.78
54.19
59.67
75.25
142.27
137.21
41.46
67.79
- -
-4.75
Free Cash Flow per Basic Share
47.19
7.12
42.83
51.63
65.05
6.98
29.61
79.89
54.7
10.24
116.18
85.27
- -
- -
Dividend per Share
9.97
9.87
9.99
15.98
16.87
21.64
15.65
17.98
25.96
42.94
41.25
18.66
- -
- -
Book Value per Share
250.76
294.63
326.15
364.89
426.37
468.49
512.3
569.11
684.28
777.58
775.02
823.26
- -
797.88
Tangible Book Value per Share
338.07
414.98
443.68
483.91
524.83
563.17
605.33
664
772.68
867.31
865.28
920.45
- -
890.21
Basic Weighted Avg Shares
346
350
366
366
360
358
358
358
359
359
360
360
361
360
Sales/Revenue/Turnover
155,237
168,189
215,434
254,037
252,373
266,243
265,286
331,045
365,275
343,267
356,344
324,506
- -
184,298
Operating Margin (%)
6.8
9.77
12.08
12.32
15.13
9.26
12.35
14.27
16.23
12.92
9.14
12.51
- -
8.26
Depreciation Expense
6,614
6,934
6,317
6,270
5,859
6,801
7,417
7,515
7,594
6,921
7,557
8,463
- -
- -
Net Income, GAAP
6,598
9,831
19,884
20,039
25,821
19,373
21,346
26,942
51,013
49,264
14,912
24,414
- -
-1,711
Effective Tax Rate (%)
34.74
35.85
7.2
22.46
28.1
16.22
30.67
41.01
27.33
15.65
16.73
38.19
- -
31.04
Profit Margin (%)
4.25
5.85
9.23
7.89
10.23
7.28
8.05
8.14
13.97
14.35
4.18
7.52
- -
-0.93
Working Capital
93,100
120,888
138,945
153,598
157,260
167,367
181,555
203,282
238,658
270,556
257,662
277,158
- -
264,242
LT Debt
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Total Equity
127,675
155,314
168,782
181,903
193,358
206,445
221,927
243,276
284,428
317,265
317,129
336,366
- -
326,204
Return on Invested Capital (%)
4.09
6.22
13.78
12.9
13.61
9.64
10.12
11.37
15.64
12.19
8.41
7.57
- -
- -
Return on Capital (%)
5.22
8.23
16.61
14.78
16.99
11.49
11.92
13.93
22.74
18.78
5.39
8.52
- -
10.46
Return on Common Equity (%)
7.76
10.36
17.88
15.85
18
12.08
12.17
13.92
22.72
18.78
5.35
8.49
- -
-0.6

Capital Structure

FRC

in mil. unless spec.
Mar'24
Jun'25
Sep'25
ST Debt
- -
- -
- -
LT Borrowings
- -
- -
- -
LT Finance Leases
- -
- -
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
360
- -
360
Market Capitalization
2,100,710
1,737,019
2,043,523

Working Capital

FRC

in mil. unless spec.
Mar'24
Jun'25
Sep'25
Total Current Assets
339,219
- -
335,351
Cash, Cash Equivalents & STI
225,901
- -
222,447
Accounts Receivable, Net
44,683
- -
42,306
Inventories
5,717
- -
7,442
Total Current Liabilities
81,557
- -
71,109
Payables & Accruals
- -
- -
- -
ST Debt
- -
- -
- -
Deferred Revenue
- -
- -
- -

Growth Rates

FRC

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
- -
- -
- -
Free Cash Flow
- -
- -
- -
Net Income, GAAP
- -
- -
- -
Sales/Revenue/Turnover
- -
- -
- -
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
85,669
86,377
85,566
98,732
356,344
2025
- -
- -
- -
- -
324,506
2026
- -
- -
- -
- -
- -

Quarterly Earnings Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
17.54
- -
- -
- -
41.46
2025
- -
- -
- -
- -
67.79
2026
- -
- -
- -
- -
- -

Quarterly Dividends Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
41.25
2025
- -
- -
- -
- -
18.66
2026
- -
- -
- -
- -
- -

Company Description

APIChat
CEO
Takashi Kiryu
Full Time Employees
4,770
Sector
Technology
Industry
Electronic Gaming & Multimedia
Address
Shinjuku Eastside Square Tokyo Japan 160-8430
IPO Date
Feb 23, 2010
Business
Square Enix Holdings Co., Ltd. Square Enix Holdings Co., Ltd. is a holding company that leads the Square Enix Group in planning, developing, publishing, distributing, and licensing entertainment content worldwide under brands including SQUARE ENIX and TAITO; it operates through Digital Entertainment, Amusement, Publishing, and Merchandising business segments with a global network of development studios in Japan, North America, and Europe. The company offers digital entertainment content primarily in the form of high-definition (HD) games such as the FINAL FANTASY, DRAGON QUEST, and KINGDOM HEARTS series; massively multiplayer online (MMO) games including FINAL FANTASY XIV and Dragon Quest X; games for smart devices and PC browsers like FINAL FANTASY VII EVER CRISIS and DRAGON QUEST WALK; arcade game machines and related products; comic books, magazines, and game-related books via platforms such as Monthly Shonen GANGAN, GANGAN ONLINE, and MANGA UP!; and derivative products including merchandise under SQUARE ENIX PRODUCTS and SQEX TOYS brands, stuffed toys, utility goods, action figures, and licensing of intellectual properties (IPs) for cross-media initiatives. Founded in 1975 and headquartered in Tokyo, Japan, Square Enix Holdings serves consumer markets globally through consumer game consoles, PCs, smart devices, amusement facilities, print and digital publications, and merchandise sales, with key subsidiaries including SQUARE ENIX CO., LTD., TAITO CORPORATION, SQUARE ENIX, INC. (U.S.), SQUARE ENIX LTD. (U.K.), and SQUARE ENIX (CHINA) CO., LTD. Recent major changes encompass a three-year medium-term business plan launched in May 2024 titled "Square Enix Reboots and Awakens," featuring optimization of the Digital Entertainment development footprint through structural reforms, multi-platform expansions for titles like FINAL FANTASY XVI and DRAGON QUEST III HD-2D Remake, and a shift from quantity to quality in HD and smart device titles; overseas publishing reorganization reducing divisions from 11 to 4 for annual cost savings exceeding 3 billion yen, alongside closure of certain overseas studios to consolidate development in Japan; new IP pipeline announcements including OCTOPATH TRAVELER 0, DRAGON QUEST VII Reimagined, KILLER INN, and The Adventures of Elliot: The Millennium Tales; global merchandising growth with record North American sales, expansion of franchise stores in Hong Kong to six, and collaborations such as FINAL FANTASY with Magic: The Gathering; AI utilization initiatives like joint research with the University of Tokyo's Matsuo-Iwasawa Laboratory for game QA automation targeting 70% by 2027; a three-for-one stock split in October 2025; and investments including funding in backend game engine developer Pragma.

Company News

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  • SQUARE ENIX HOLDINGS CO., LTD. Announces Financial Results For The Fiscal Year Ended March 31, 2021

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