- CEO
- Philippe Cohen
- Full Time Employees
- 98
- Sector
- Technology services
- Industry
- Packaged software
- Address
- Kungsgatan 9 Stockholm AB Sweden 111 43
- IPO Date
- Nov 23, 2018
- Business
- Maximum Entertainment AB is a global entertainment company focused on delivering indie to AA video game experiences through development, publishing, and transmedia initiatives (brand portfolio includes in-house labels such as Maximum Games, Modus, Merge Games, and Just For Games). The company operates across development, publishing, distribution, and related services for interactive entertainment titles, with a catalog numbering in the hundreds of titles and a strategic emphasis on licensed content and original IP alike. Headquarters are in Stockholm, Sweden, and the company maintains activities in multiple international markets, including Europe and North America, coordinating development, publishing, sales, and operations through a fully integrated group structure. Founded in 2009, Maximum Entertainment operates under the MAXENT ticker on Nasdaq Stockholm (MAXENT.B) and maintains a public investor presence and ongoing corporate disclosures. Its business segments span game development, publishing and distribution, licensing and partnerships, and transmedia collaboration, serving game developers, independent studios, and licensed IP partners as customers and collaborators. Recent strategic updates include reorganizations and governance changes aligned with continued debt management, ongoing publishing deals, and new title announcements and updates on key franchises across its publishing labels. The company’s latest changes also reflect expanded partnerships and potential portfolio optimization to strengthen its position in both independent and mid-tier game publishing, while pursuing growth in international markets and digital distribution channels. Overall, Maximum Entertainment positions itself as a fully integrated content creator and distributor in the global video game ecosystem, leveraging a broad catalog, partner networks, and cross-media storytelling to reach a wide spectrum of players worldwide. [No citations included in this description per user request]