Kingnet Network Co., Ltd. Class A

Kingnet Network Co., Ltd. Class A

SSZSE:002517
15.05
CNY
+0.46
(+3.15%)
34.72BMarket Cap
Oct 29Next Earn
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
0.76
0.43
1.39
1.33
1.46
1.05
0.95
0.78
1.11
1.78
2.06
2.42
2.49
- -
Basic EPS, GAAP
0.01
0.04
0.39
0.33
0.75
0.1
-0.88
0.09
0.27
0.49
0.7
0.77
0.89
- -
Free Cash Flow per Basic Share
-0.29
0.02
0.34
0.21
0.24
0.38
0.12
0.02
0.16
0.65
0.73
0.7
1
- -
Dividend per Share
- -
- -
0.01
- -
0.07
0.13
- -
- -
- -
- -
0.13
0.2
0.1
0.1
Book Value per Share
1.23
0.08
0.38
1.58
2.24
2.22
1.31
1.34
1.58
2.08
2.44
3.04
4.63
4.91
Tangible Book Value per Share
1.05
0.07
0.36
1.57
1.26
0.85
0.91
0.94
1.18
1.67
2.03
2.5
3.94
4.22
Basic Weighted Avg Shares
458
1,706
1,679
2,045
2,147
2,181
2,153
1,977
2,136
2,092
2,088
2,115
2,139
2,124
Sales/Revenue/Turnover
348
728
2,339
2,720
3,134
2,284
2,037
1,543
2,375
3,726
4,295
5,118
5,325
- -
Operating Margin (%)
1.91
7.8
24.98
20.76
35.92
19.04
13.68
10.07
34.36
35.78
37.65
32.29
35.58
- -
Depreciation Expense
15
6
10
12
12
17
14
12
14
31
42
52
72
- -
Net Income, GAAP
5
63
655
682
1,610
218
-1,894
178
577
1,025
1,462
1,628
1,904
- -
Effective Tax Rate (%)
44.34
8.3
0.77
1.51
3.66
- -
- -
4.34
9.8
1.66
6.87
2.73
3.96
- -
Profit Margin (%)
1.31
8.59
27.99
25.06
51.38
9.55
-93.01
11.53
24.28
27.52
34.03
31.82
35.75
- -
Working Capital
178
-99
509
2,616
2,061
1,447
1,486
1,455
2,154
2,746
3,200
3,709
3,740
5,241
LT Debt
- -
- -
- -
- -
- -
- -
- -
1
13
17
3
72
48
124
Total Equity
653
43
768
3,388
5,072
5,084
2,869
3,009
3,749
4,542
5,238
6,547
9,900
10,612
Return on Invested Capital (%)
0.46
10.82
110.66
30.71
37.05
- -
- -
7.74
24.44
31.39
31.78
27.21
22.7
- -
Return on Capital (%)
0.71
13.09
122.3
33.09
34.84
- -
- -
3.85
9.13
16.55
27.33
27.43
22.83
- -
Return on Common Equity (%)
0.7
17.98
161.5
32.77
39.2
4.54
-49.81
6.23
18.32
26.03
30.09
27.62
23.14
- -

Capital Structure

CNY

•

in mil. unless spec.
Dec'25
Mar'26
Jun'26
ST Debt
130
34
30
LT Borrowings
- -
90
90
LT Finance Leases
48
40
34
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
2,136
2,136
2,136
Market Capitalization
46,724
37,815
34,717

Working Capital

CNY

•

in mil. unless spec.
Dec'25
Mar'26
Jun'26
Total Current Assets
6,241
6,817
8,372
Cash, Cash Equivalents & STI
4,366
4,444
6,078
Accounts Receivable, Net
1,013
1,410
1,198
Inventories
45
62
59
Total Current Liabilities
2,501
2,312
3,131
Payables & Accruals
- -
- -
- -
ST Debt
130
34
30
Deferred Revenue
- -
- -
- -

Growth Rates

CNY

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
48.96%
27.46%
51.22%
Free Cash Flow
107.3%
234.17%
42.92%
Net Income, GAAP
-65.12%
74.56%
16.9%
Sales/Revenue/Turnover
11.86%
29.85%
4.04%
Total Cash Common Dividend
- -
- -
-49.77%

Quarterly Revenue

CNY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
1,308
1,248
1,372
1,191
5,118
2025
1,353
1,225
- -
1,250
5,325
2026
2,221
2,575
- -
- -
- -

Quarterly Earnings Per Share

CNY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
0.2
0.18
0.22
0.16
0.77
2025
0.24
0.2
- -
0.15
0.89
2026
0.37
0.31
- -
- -
- -

Quarterly Dividends Per Share

CNY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
0.1
- -
0.2
2025
- -
- -
- -
- -
0.1
2026
- -
0.1
- -
- -
- -

Company Description

CEO
Jun Shen
Full Time Employees
2,248
Sector
Technology services
Industry
Packaged software
Address
Expo Yaohua Business Center Shanghai SH China 200126
IPO Date
Dec 7, 2010
Business
Kingnet Network Co., Ltd. Kingnet Network Co., Ltd. (002517.SZ) engages primarily in the research, development, operation, and publishing of online games, including mobile games, web games, and PC games; it also operates webgame platforms and mobile application distribution platforms such as XY game and Kingnet chain platforms, while providing internet technology services, animation products, computer software and hardware distribution, and technology import-export activities. The company offers specific titles spanning retro emotional and innovative boutique categories, such as web games under Legend of Blue Moon and The World of Legend; mobile games including MU Miracle, Gundam Battle Showdown (also known as Dare to Reach: Confrontation), Figure Story, War of Angels, Hot Blooded Jianghu, Ragnarok: The Promised Adventure, Hot Blooded Jianghu: Return, Monster Linking, Angel Battle, and New Swordsman Butch Dragon; and platforms supporting RPGs, simulation, casual, strategy, SLG, MMORPG, and ARPG genres. Founded in 2000 and headquartered in Shanghai, China, Kingnet Network serves domestic and overseas markets, with operations spanning China and international regions through its R&D, publishing, and investment-plus-IP business model; it employs approximately 2,184 people and maintains subsidiaries like Shanghai Kingnet, Zhejiang Shenghe, FlowEntertainment, Shanghai Silver Key, Hangzhou Xingyue, and Shanghai Optical Network for specialized game development in categories like card games, sci-fi SLG, and ACGN simulators. In recent developments, the company signed licensing agreements in early Q3 2025 for The Legend of Mir and Legend World IPs, granting exclusive authorization to its 996 Legend Box platform, which has seen rapid growth in daily active users since 2020 and expanded cooperative versions; it launched new titles like Ragnarok: The Promised Adventure on WeChat Mini Games and Android in September 2025, Hot Blooded Jianghu: Return overseas in Q3 2025 achieving high bestseller rankings, and Monster Linking entering the top ten of mini-program game bestsellers in 2024; additionally, it announced a CNY 200 million share repurchase program in August 2025 for equity incentives and employee stock ownership, funded by own resources over 12 months, while advancing AI initiatives including investment in Natural Selection's EVE, the world's first 3D AI intelligent companion app now in internal testing, and funding for Tyrell AI in March 2025.