Capcom Co., Ltd.

Capcom Co., Ltd.

24.95
EUR
-0.50
(-1.96%)
9.50BMarket Cap
Oct 27Next Earn
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
2026 Y
TTM
Revenue per Share
226.82
143.08
171.22
196.78
215.81
230.03
191.08
223.2
257.74
299.47
364.41
405.52
467.06
- -
Basic EPS, GAAP
7.64
14.71
17.22
20.04
24.97
28.86
37.35
58.37
76.24
87.36
103.71
115.85
130.5
- -
Free Cash Flow per Basic Share
23.28
-3.05
-3.9
-0.29
72.62
40.57
46.7
26.94
100.42
34.18
76
146.66
40.84
- -
Dividend per Share
5.06
5
4.95
6.31
6.25
8.17
9.99
12.48
20.48
25.84
34.11
40.22
42.76
- -
Book Value per Share
141.99
158.57
167.11
177.58
195.04
207.84
233.57
282.89
343.03
385.27
466.43
541.05
639.96
- -
Tangible Book Value per Share
125.61
134.85
149.02
171.09
193.38
206.83
232.75
280.01
338.94
381.37
462.98
537.61
636.13
- -
Basic Weighted Avg Shares
451
450
450
443
438
435
427
427
427
421
418
418
418
418
Sales/Revenue/Turnover
102,300
64,364
77,021
87,170
94,515
100,031
81,591
95,308
110,054
125,930
152,410
169,604
195,365
- -
Operating Margin (%)
10.07
16.44
15.62
15.66
16.97
18.14
27.98
36.3
38.99
40.35
37.45
38.78
38.54
- -
Depreciation Expense
4,769
3,598
5,712
5,980
4,706
3,228
2,795
2,791
3,385
3,438
4,221
4,675
5,200
- -
Net Income, GAAP
3,444
6,616
7,745
8,879
10,937
12,551
15,949
24,923
32,553
36,737
43,374
48,453
54,587
- -
Effective Tax Rate (%)
35.18
38.16
30.54
28.91
27.8
29.36
30.32
28.44
26.55
28.17
26.83
26.21
26.12
- -
Profit Margin (%)
3.37
10.28
10.06
10.19
11.57
12.55
19.55
26.15
29.58
29.17
28.46
28.57
27.94
- -
Working Capital
40,959
48,413
53,562
55,486
66,240
67,605
72,966
94,801
120,570
125,359
164,613
192,604
201,683
- -
LT Debt
3,519
8,129
11,712
7,187
8,644
7,104
3,296
5,508
4,970
3,618
6,676
6,813
3,553
- -
Total Equity
63,876
71,330
75,169
77,774
85,420
88,748
99,735
120,795
146,475
161,129
195,081
226,303
267,714
- -
Return on Invested Capital (%)
8.57
8.33
9.3
10
11.59
12.61
14.77
19.98
21.5
21.24
21
20.83
20.54
- -
Return on Capital (%)
4.59
8.59
9.09
9.78
11.55
13.01
15.57
21.23
23.26
22.6
22.84
21.78
21.37
- -
Return on Common Equity (%)
5.44
9.79
10.57
11.61
13.4
14.41
16.92
22.6
24.36
23.89
24.35
23
22.1
- -

Capital Structure

JPY

•

in mil. unless spec.
Sep'25
Mar'25
Jun'26
ST Debt
3,916
5,103
- -
LT Borrowings
3,053
3,000
- -
LT Finance Leases
- -
3,813
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
418
418
418
Market Capitalization
1,387,747
1,541,384
2,062,421

Working Capital

JPY

•

in mil. unless spec.
Sep'25
Mar'25
Jun'26
Total Current Assets
200,076
262,082
- -
Cash, Cash Equivalents & STI
125,997
166,783
- -
Accounts Receivable, Net
14,027
33,341
- -
Inventories
54,860
54,039
- -
Total Current Liabilities
31,244
69,478
- -
Payables & Accruals
- -
- -
- -
ST Debt
3,916
5,103
- -
Deferred Revenue
- -
- -
- -

Growth Rates

JPY

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
13.73%
17.33%
18.3%
Free Cash Flow
-2,496.08%
69.65%
-72.15%
Net Income, GAAP
22.18%
17.18%
12.66%
Sales/Revenue/Turnover
10.32%
15.48%
15.19%
Total Cash Common Dividend
24.2%
28.77%
6.32%

Quarterly Revenue

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
- -
- -
- -
- -
169,604
2026
- -
- -
- -
- -
195,365
2027
- -
- -
- -
- -
- -

Quarterly Earnings Per Share

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
- -
- -
- -
- -
115.85
2026
- -
- -
- -
- -
130.5
2027
- -
- -
- -
- -
- -

Quarterly Dividends Per Share

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
- -
- -
- -
- -
40.22
2026
- -
- -
- -
- -
42.76
2027
- -
- -
- -
- -
- -

Company Description

CEO
Kenzo Tsujimoto
Full Time Employees
3,976
Sector
Technology services
Industry
Packaged software
Address
3-1-3 Uchihirano-machi Osaka OS Japan 540-0037
IPO Date
Oct 18, 2000
Business
Capcom Co., Ltd. is a leading Japanese video game developer, publisher, and distributor engaged primarily in the planning, development, manufacture, and sale of home video, online, mobile, and arcade games. The company’s core product portfolio includes globally recognized franchises such as Resident Evil, Monster Hunter, Street Fighter, Mega Man, Devil May Cry, Onimusha, Dead Rising, Dragon's Dogma, and Ace Attorney. Capcom offers a broad range of digital content including home video game software, online games, and mobile games; amusement equipment such as pachinko and pachislot machines; arcade operations through its Plaza Capcom arcade centers; and licensing of its intellectual property for merchandise, movies, television, and esports. The company leverages a “Single Content Multiple Usage” strategy, expanding its IPs into diverse fields like visual content and licensed merchandise to maximize revenue and brand visibility. Founded in 1979 and headquartered in Osaka, Japan, Capcom conducts business globally, distributing its games in more than 220 countries and regions worldwide. Its primary business segments include Digital Content, Arcade Operations, Amusement Equipment, and other ancillary businesses. The Digital Content segment dominates with approximately 75% of total game revenue, reflecting Capcom’s focus on digital distribution and multiplatform releases supporting consoles, PCs, and mobile devices. In recent developments, Capcom has launched several major titles fueling strong sales momentum. Notable releases include Resident Evil 4 Remake, which surpassed 10 million units sold; Monster Hunter Rise: Sunbreak with over 10 million units in sales; Street Fighter 6, which surpassed 5 million units; and the upcoming launch of the new IP sci-fi action-adventure game Pragmata scheduled for 2026. Additionally, the company strategically partnered with Niantic to release Monster Hunter Now, enhancing the mobile gaming experience via augmented reality. Capcom is actively expanding its esports and visual content initiatives around its major IPs, aiming to cultivate new user bases and increase engagement globally. The company also announced a revision to its full-year consolidated earnings forecast in late 2025, reflecting continued profitability and growth supported by robust catalog sales and multi-platform strategies. Furthermore, Capcom continues to invest in technology and content development to sustain long-term growth with a focus on AI-driven game creation and global market expansion. Capcom remains committed to innovation and sustainable growth, aiming for 100 million units in annual software sales by strengthening pricing strategies and enhancing global marketing to fit diverse markets. Its ongoing efforts include aggressive investment in development capabilities, expansion into movie and video distribution services, and leveraging its intellectual properties across multiple entertainment sectors to increase brand penetration and operational scale. This comprehensive corporate profile captures Capcom's multifaceted business operations, strategic growth initiatives, and global footprint as of 2025.

Company News

  • Capcom (OTCMKTS:CCOEY) Reaches New 52-Week High – Here’s What Happened

  • Is Capcom (CCOEY) Outperforming Other Consumer Discretionary Stocks This Year?

  • Capcom: The Next Growth Engine Is Already On The Shelf

  • Capcom's Onimusha: Way of the Sword Sells Over 1 Million Units on Launch Day!

  • Capcom (CCOEY) Upgraded to Buy: What Does It Mean for the Stock?

  • Capcom Vs. Square Enix: The Better Company Isn't The Better Investment

  • Capcom (OTCMKTS:CCOEY) Shares Gap Up – Here’s What Happened

  • Video gaming shake-out favours industry giants as GTA VI looms, says Bernstein

  • Capcom: The Market Is Underestimating Its Catalog Flywheel

  • Capcom's Dragon's Dogma 2: Dark Arisen Scheduled to Launch on October 9, 2026!

  • Capcom's All-New IP PRAGMATA Surpasses One Million Units Sold in Two Days!

  • Capcom's Monster Hunter Bridge to Reopen in Nijigen no Mori!

  • Capcom's Official Street Fighter 6 World Championship Tournaments Attract Record-high 20,000 Attendees

  • What Makes Capcom (CCOEY) a New Buy Stock

  • Capcom: Earnings Are Growing Even Before The Big Releases

  • Capcom: Staying Positive After Q3 Profit Beat

  • Capcom (OTCMKTS:CCOEY) Sees Strong Trading Volume – Still a Buy?

  • Capcom (OTCMKTS:CCOEY) Shares Cross Below Fifty Day Moving Average – Time to Sell?

  • Head to Head Contrast: Las Vegas Sands (NYSE:LVS) vs. Capcom (OTCMKTS:CCOEY)

  • Capcom's All-new IP PRAGMATA to Launch on April 24, 2026!