Silicon Studio Corp.

Silicon Studio Corp.

TTSE:3907
1,385.00
JPY
-77.00
(-5.27%)
3.14EPS
351.44P/E
3.17BMarket Cap
Jan 08Next Earn
2013 Y
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
TTM
Revenue per Share
3,127.21
4,060.63
3,621.83
2,831.02
2,454.92
1,849.74
1,597.42
1,439.91
1,396.25
1,555.14
1,577.59
1,331.19
1,567.59
1,531.23
Basic EPS, GAAP
170.31
255.82
64.64
-201.91
-456.73
-264.41
54.94
5.57
-35.38
87.58
69.28
25.62
75.05
3.14
Free Cash Flow per Basic Share
94.01
171.84
-4.7
-122.44
-494.44
-181.94
71.28
-30.3
-10.16
181.72
32.22
1.42
100.55
- -
Dividend per Share
6.72
9.9
8.81
10.04
10.12
- -
- -
- -
- -
- -
- -
- -
- -
- -
Book Value per Share
523.12
781.76
1,301.8
1,081.45
577.9
467.15
523.65
510
476.41
577.51
612.06
595.31
675.78
609.28
Tangible Book Value per Share
405.44
581.4
1,117.61
924.79
422.2
395.55
483.21
467.41
420.8
565.3
605.11
571.12
656.84
600.93
Basic Weighted Avg Shares
2
2
2
2
2
3
3
3
3
3
3
3
3
3
Sales/Revenue/Turnover
7,264
8,057
8,231
7,001
6,116
5,002
4,594
4,134
3,986
4,510
4,554
3,741
4,303
4,391
Operating Margin (%)
7.65
10.44
3.24
-5.88
-20.46
-15.37
1
1.81
-2.38
8.51
5.31
3.64
3.49
1.07
Depreciation Expense
73
94
189
239
457
220
174
95
82
74
50
50
56
- -
Net Income, GAAP
396
508
147
-499
-1,138
-715
158
16
-101
254
200
72
206
9
Effective Tax Rate (%)
28.88
33.51
39.15
- -
- -
- -
- -
61.36
- -
17.48
11.89
33.33
- -
- -
Profit Margin (%)
5.45
6.3
1.78
-7.13
-18.6
-14.29
3.44
0.39
-2.53
5.63
4.39
1.92
4.79
0.2
Working Capital
1,010
1,403
2,599
1,959
826
836
982
1,012
945
1,395
1,659
1,485
1,686
1,652
LT Debt
609
667
304
133
242
78
44
116
140
163
344
184
209
298
Total Equity
1,054
1,577
3,201
2,699
1,449
1,331
1,515
1,449
1,362
1,703
1,759
1,649
1,855
1,751
Return on Invested Capital (%)
- -
20.27
4.59
- -
- -
- -
- -
1.46
- -
14
8.87
4.19
- -
- -
Return on Capital (%)
- -
20.09
4.54
- -
- -
- -
- -
0.91
- -
12.22
9.09
3.6
- -
- -
Return on Common Equity (%)
- -
38.85
6.16
-16.93
-54.86
-51.44
11.1
1.08
-7.19
16.57
11.55
4.23
11.76
0.52

Capital Structure

JPY

•

in mil. unless spec.
Nov'23
Feb'24
May'24
ST Debt
92
92
92
LT Borrowings
344
321
298
LT Finance Leases
- -
- -
- -
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
3
3
3
Market Capitalization
2,900
3,319
3,170

Working Capital

JPY

•

in mil. unless spec.
Nov'23
Feb'24
May'24
Total Current Assets
2,684
2,600
2,571
Cash, Cash Equivalents & STI
1,509
1,357
1,424
Accounts Receivable, Net
653
662
594
Inventories
435
512
460
Total Current Liabilities
1,025
954
919
Payables & Accruals
- -
- -
- -
ST Debt
92
92
92
Deferred Revenue
- -
- -
- -

Growth Rates

JPY

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
-3.21%
5.71%
12.49%
Free Cash Flow
733.33%
927.61%
6,800%
Net Income, GAAP
-154.31%
-196.38%
186.11%
Sales/Revenue/Turnover
-5.63%
1.54%
15.02%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
1,060
1,131
- -
- -
3,741
2025
- -
- -
- -
- -
4,303
2026
- -
- -
- -
- -
- -

Quarterly Earnings Per Share

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
-6.32
3.83
- -
- -
25.62
2025
- -
- -
- -
- -
75.05
2026
- -
- -
- -
- -
- -

Quarterly Dividends Per Share

JPY

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2024
- -
- -
- -
- -
- -
2025
- -
- -
- -
- -
- -
2026
- -
- -
- -
- -
- -

Company Description

CEO
Shinichiro Kajitani
Full Time Employees
260
Sector
Technology services
Industry
Information technology services
Address
NR Building Tokyo TY Japan 150-0013
IPO Date
Feb 23, 2015
Business
Silicon Studio Corporation develops and provides advanced computer graphics technologies with a focus on game engines, middleware, and CG production tools. Its main products include YEBIS, a post-effects middleware technology offering advanced optical effects such as glare, depth of field, motion blur, and lens optical effects; Mizuchi, a physically based real-time rendering engine used in gaming, virtual reality, video, animation, and product visualization; Enlighten, a dynamic real-time global illumination lighting technology supporting multiple platforms including mobile, console, desktop, and VR; and Motion Portrait, a technology for creating facial animation from digital photos. The company also offers game development environment building support, online solutions, automotive and mobility solutions, and human resources services specialized in staffing for the game and video industry. Silicon Studio operates primarily in Japan with international reach, serving game developers, entertainment, automotive, and manufacturing industries. Founded in 1997 and headquartered in Tokyo, the company combines middleware development with content production and R&D collaborations with universities and research institutions. It has partnered with major industry players including Microsoft, Pixar, Nintendo, Bandai Namco, Sony Computer Entertainment, and several European and Asian companies. Recent major developments include the July 2025 launch of YEBIS 4, an updated post-effect middleware optimized for modern GPU architectures, supporting platforms such as Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and Windows. Additionally, the company continues expanding its strategic partnerships while maintaining a focus on cutting-edge graphics technology development and comprehensive game development support. Silicon Studio has engaged in equity buybacks and refines its service offerings to integrate advanced real-time 3D CG technology across entertainment and industrial sectors. This broad portfolio combined with continuous product innovation and strategic industry collaborations positions Silicon Studio as a significant player in the graphics middleware and game technology market internationally.